Fellows Friday: Melf in 5e

Welcome to this week’s Fellows Friday where we take a look at a specific NPC in the World of Greyhawk, look a the information from previous versions and see how we can fit them to th 5th Edition of D&D.

Then we are going to flesh out the characters personality and create three plot hooks to put them in your game.

Today we are looking at Melf, Prince Brightflame. He was the originally played by Luke Gygax. The son of Gary Gygax, the inventor of Dungeons & Dragons. His name comes from “Male Elf” because Luke didn’t name him the first sessions and had to come up with a name on the spot.

Like always, we will assume the timeline of “From the Ashes”. So we are looking at the iteration on the 1st of Coldeven 585 CY.

Short biography

Melf is from the Faerie Kingdom of Celene and was a member of Mordenkainen’s Citadel of Eight.

Shortly after their disbandment the ruler of Celene, Queen Yolande, was convinced by her consults to commit to full neutralism for the kingdom.

Since then Celene doesn’t interfere or help any of their neighbours in the upcoming war. Melf, a distant cousin of the queen, decides to join the Knights of Luna and becomes one of the members in the innermost council of the group.

Arguably most members of the group see Melf as their leader and some want to see him on the throne. The thought troubles Melf as he hopes that mediation is the key to success.

Melf is now in exile and lives most of the time in the City of Greyhawk.

Appearance

Melf is an elf of around 200 years and 5’8″, but he appears to be in his late 20s in human terms. He is often changing his appearence as he pleases but he is originally a gray elf.

Special properties of the old versions

We are looking at the Melf stat block from the From the Ashes boxed set. Most notably, Melf is a multiclass between Fighter and Mage. Multiclasses worked differently in 2nd edition as characters would choose to be a multiclass at level 1 and then level them simultaneously. He also posesses an Elven Chainmail that doesn’t exist in 5e in this form.

The new stat block for 5th Edition

Some changes have to be made when converting a character from 2nd to 5th edition. Melf’s ability score is kept unchanged but he lost his 13th Fighter level. Instead, he is a pure Bladesinger Wizard. His Elven Chainmail is replaced with an Elven Chain but with the new Bladesong ability his AC is almost unchanged.

So here is my personal Melf stat block:

E5 ij Melf
Melf in 5e

Additionally, he possesses the following magical items:

Personality

Melf is almost naive, believing that you just need to collect all the good rulers and sense would prevail and order will be established.

He has links to many important figures like Mordenkainen, King Belvor of Furyondy and the rulers of Highfolk, Dyvers and Greyhawk itself. Most of those links are secret.

Plot hooks

Melf doesn’t trust adventurers. They must be recomended by one of his allies, for example the Fellowship of the Torch. He has a lot of jobs for high level characters as he has knowledge about fiends and evil artifacts, that he wants to get handled.

  • The knowledge of the location of an evil artifact has surfaced. The players are asked to retrieve the item before others do.
  • Melf knows one of the high council member of an important country is secretly a Scarlet Brotherhood spy. The players’ task is to find a way to prove it.
  • An evil fiend is imprisoned in Oerth and the players need to journey to the place to banish it back to his outer plane before someone else uses its power.

I hoped you liked my iteration of Melf in 5e. Next week we are going to look at Nerof Gasgal, mayor of Greyhawk.

Please leave any comments or feedback below.

See you in the Green Dragon Inn,

Frogsama

Liked it? Take a second to support Frogsama on Patreon!

3 thoughts on “Fellows Friday: Melf in 5e

  1. I’d like to point out 3 mechanical details: +4 items don’t exist in 5e, and, as stupid as it is, Bladesong doesn’t work with Elven Chain, as it’s a medium armor.

    Also, chain shirt has AC of 13, with +2 max Dex bonus and +4 (ignoring it shouln’t exist), that’s 19 AC, not 20. He could get the same with studded leather +3, while still not going over boundaries of 5e magic items.

    • Hey Phoenix! Thanks for this great comment! You are right with Bladesong… Pretty sad, the way it is. I think the best compromise would be to use a studded leather +3 and reskin it as some sort of elvish leader/chain design to get the same feel. I will edit the picture shortly.
      Nice find on my math deficiency as well haha

      • It would make sense if elven chain counted as light armor, as chain shirt was light armor in previous editions, but alas. It wouldn’t really break anything, the default version in the DMG would be equivalent to +2 studded leather that doesn’t require proficiency.

        Also, still got AC as 24 under Bladesong.

        BTW, I like Melf ever since I’ve found he’s got the laziest name possible.

Comments are closed.

Fellows Friday: Melf in 5e - Frogsama's Greyhawk Adventures

Fellows Friday: Melf in 5e

Welcome to this week’s Fellows Friday where we take a look at a specific NPC in the World of Greyhawk, look a the information from previous versions and see how we can fit them to th 5th Edition of D&D.

Then we are going to flesh out the characters personality and create three plot hooks to put them in your game.

Today we are looking at Melf, Prince Brightflame. He was the originally played by Luke Gygax. The son of Gary Gygax, the inventor of Dungeons & Dragons. His name comes from “Male Elf” because Luke didn’t name him the first sessions and had to come up with a name on the spot.

Like always, we will assume the timeline of “From the Ashes”. So we are looking at the iteration on the 1st of Coldeven 585 CY.

Short biography

Melf is from the Faerie Kingdom of Celene and was a member of Mordenkainen’s Citadel of Eight.

Shortly after their disbandment the ruler of Celene, Queen Yolande, was convinced by her consults to commit to full neutralism for the kingdom.

Since then Celene doesn’t interfere or help any of their neighbours in the upcoming war. Melf, a distant cousin of the queen, decides to join the Knights of Luna and becomes one of the members in the innermost council of the group.

Arguably most members of the group see Melf as their leader and some want to see him on the throne. The thought troubles Melf as he hopes that mediation is the key to success.

Melf is now in exile and lives most of the time in the City of Greyhawk.

Appearance

Melf is an elf of around 200 years and 5’8″, but he appears to be in his late 20s in human terms. He is often changing his appearence as he pleases but he is originally a gray elf.

Special properties of the old versions

We are looking at the Melf stat block from the From the Ashes boxed set. Most notably, Melf is a multiclass between Fighter and Mage. Multiclasses worked differently in 2nd edition as characters would choose to be a multiclass at level 1 and then level them simultaneously. He also posesses an Elven Chainmail that doesn’t exist in 5e in this form.

The new stat block for 5th Edition

Some changes have to be made when converting a character from 2nd to 5th edition. Melf’s ability score is kept unchanged but he lost his 13th Fighter level. Instead, he is a pure Bladesinger Wizard. His Elven Chainmail is replaced with an Elven Chain but with the new Bladesong ability his AC is almost unchanged.

So here is my personal Melf stat block:

E5 ij Melf
Melf in 5e

Additionally, he possesses the following magical items:

Personality

Melf is almost naive, believing that you just need to collect all the good rulers and sense would prevail and order will be established.

He has links to many important figures like Mordenkainen, King Belvor of Furyondy and the rulers of Highfolk, Dyvers and Greyhawk itself. Most of those links are secret.

Plot hooks

Melf doesn’t trust adventurers. They must be recomended by one of his allies, for example the Fellowship of the Torch. He has a lot of jobs for high level characters as he has knowledge about fiends and evil artifacts, that he wants to get handled.

  • The knowledge of the location of an evil artifact has surfaced. The players are asked to retrieve the item before others do.
  • Melf knows one of the high council member of an important country is secretly a Scarlet Brotherhood spy. The players’ task is to find a way to prove it.
  • An evil fiend is imprisoned in Oerth and the players need to journey to the place to banish it back to his outer plane before someone else uses its power.

I hoped you liked my iteration of Melf in 5e. Next week we are going to look at Nerof Gasgal, mayor of Greyhawk.

Please leave any comments or feedback below.

See you in the Green Dragon Inn,

Frogsama

Liked it? Take a second to support Frogsama on Patreon!

3 thoughts on “Fellows Friday: Melf in 5e

  1. I’d like to point out 3 mechanical details: +4 items don’t exist in 5e, and, as stupid as it is, Bladesong doesn’t work with Elven Chain, as it’s a medium armor.

    Also, chain shirt has AC of 13, with +2 max Dex bonus and +4 (ignoring it shouln’t exist), that’s 19 AC, not 20. He could get the same with studded leather +3, while still not going over boundaries of 5e magic items.

    • Hey Phoenix! Thanks for this great comment! You are right with Bladesong… Pretty sad, the way it is. I think the best compromise would be to use a studded leather +3 and reskin it as some sort of elvish leader/chain design to get the same feel. I will edit the picture shortly.
      Nice find on my math deficiency as well haha

      • It would make sense if elven chain counted as light armor, as chain shirt was light armor in previous editions, but alas. It wouldn’t really break anything, the default version in the DMG would be equivalent to +2 studded leather that doesn’t require proficiency.

        Also, still got AC as 24 under Bladesong.

        BTW, I like Melf ever since I’ve found he’s got the laziest name possible.

Comments are closed.